July 7, 2021 |
- From the Developers of the Bitsquid and Stingray Engines, The Machinery Delivers Flexibility and Access for Experienced and New Game Developers
Our Machinery, an independent game and entertainment technology development studio, today announced that The Machinery is live and available for purchase.
Using a completely plugin-based model, The Machinery offers a wide range of tools and applications to help developers create and build compelling games, interactive experiences, and high-end virtual worlds.
With simplicity and scalability in mind, The Machinery is designed to be “hackable.” All code is written in C, a significantly simpler language than C++. Developers can write their own plugins and build completely new applications on top of the API, all while allowing for real-time collaboration where multiple people can work together within the same game project.
The Machinery's editor preview screen
With The Machinery’s limited Early Adopters Program, developers can purchase The Machinery for a discounted price of $50.00 per year for independent developers and $450.00 per year for industry professionals. Both pricing options come with the full suite of features, technical support, and source access. The Early Adopters Program is available until January 1, 2022. A free version without source will also be available. For more on the Early Adopters Program, please visit: https://www.ourmachinery.com/pricing.html.
The Machinery's founders
“During our time working with other technologies, we saw a need for a flexible and lightweight 3D engine,” said Tricia Gray, Co-Founder and Chief Executive Officer of Our Machinery. “It’s been exciting and challenging making a new game engine in a space that’s pretty competitive, but we feel The Machinery offers a robust and customizable experience that will allow developers to have much more freedom and flexibility to create the game of their dreams. We have tremendous passion for what we do and look forward to working with the many developers that share our passion to create.”
Our Machinery recently secured a seed round from game developers: Arrowhead Studios, Fatshark founders, Martin Wahlund and Rikard Blomberg, and Avalanche Studios founders, Linus and Viktor Blomberg.
“We invested in The Machinery personally because we feel strongly about its capabilities and performance,” said Linus Blomberg and Viktor Blomberg, Avalanche Studios Founders. “We will be opening a new game studio later this year and The Machinery will be our engine of choice to develop and create the games we are envisioning. The team at Our Machinery has a clear vision of their own and goals that align with our values. We see our partnership lasting for many years to come.”