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NVIDIA Debuts AI-Enhanced Real-Time Ray Tracing for Games and Apps

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NVIDIA has unveiled several advancements in AI technology for gaming at Gamescom, the world's largest gaming conference: DLSS 3.5 Introduces Ray Reconstruction DLSS 3.5 is an upgrade to NVIDIA's AI neural rendering technology. This version introduces Ray Reconstruction, enhancing ray-traced image quality for GeForce RTX GPUs. It enhances lighting effects for a more immersive gaming […]

NVIDIA Announces Financial Results for Second Quarter Fiscal 2024

Pixar, Adobe, Apple, Autodesk, and NVIDIA Join Forces to Form Alliance for OpenUSD

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Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF), an affiliate of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) to promote the standardization, development, evolution, and growth of Pixar’s Universal Scene Description technology. The alliance seeks to standardize the 3D ecosystem by advancing the capabilities of Open Universal Scene Description (OpenUSD). By promoting greater […]

Apple’s Generative AI Technology Not Expected to Launch in 2024, Analyst Says

Shutterstock and NVIDIA Collaborate to Build AI Foundation Models for Generative 3D Artist Tools

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Shutterstock announced a strategic partnership with NVIDIA to revolutionize the creation of generative 3D assets. Through this pioneering collaboration, customized 3D models will be trained using NVIDIA Picasso generative AI cloud services, enabling the transformation of simple text prompts into intricate 3D content. This breakthrough technology is set to significantly reduce the time required for […]

NVIDIA Announces Financial Results for Second Quarter Fiscal 2024