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Ready Player Me’s New AI-Based Copilot Set to Revolutionize Avatar Development

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Ready Player Me Introduces Copilot for Avatar Integration As reported by VentureBeat, Ready Player Me, a company specializing in cross-platform avatar solutions, has launched Copilot, a tool integrated with OpenAI’s GPT-4 and OpenCopilot. This AI tool is aimed at simplifying the process for developers to incorporate avatars into their applications and games. Copilot benefits from […]

8th Wall Bolsters WebAR Platform with New Generative AI Capabilities

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8th Wall, Niantic's subsidiary and a frontrunner in web-based augmented reality (WebAR) solutions, has made waves in the AR development community by unveiling its new GenAI modules. These additions, designed to smoothly integrate Inworld and OpenAI technologies into WebAR projects, enable developers to produce more captivating, responsive, and immersive user experiences. Crucially, these enhancements promise […]

NVIDIA Debuts AI-Enhanced Real-Time Ray Tracing for Games and Apps

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NVIDIA has unveiled several advancements in AI technology for gaming at Gamescom, the world's largest gaming conference: DLSS 3.5 Introduces Ray Reconstruction DLSS 3.5 is an upgrade to NVIDIA's AI neural rendering technology. This version introduces Ray Reconstruction, enhancing ray-traced image quality for GeForce RTX GPUs. It enhances lighting effects for a more immersive gaming […]