Tencent’s core gaming business experienced weaker-than-expected growth in the quarter through June. Domestic gaming revenue was little changed at 31.8 billion yuan, while international gaming revenue rose 12% to 12.7 billion yuan, excluding the impact of
Tencent’s core gaming business experienced weaker-than-expected growth in the quarter through June. Domestic gaming revenue was little changed at 31.8 billion yuan, while international gaming revenue rose 12% to 12.7 billion yuan, excluding the impact of